The one that fixes some caching issues
- Fixed an issue where creating and removing dynamic item slots would reuse a slotid, causing slot reference collisions
- Fixed a few cases where modifying an item stack would not mark the slot array dirty, causing it to not send updates to the client.
- Removed COND_OwnerOnly from ItemName for items. Now everyone can see the name of the item
- Fixed a bug where Bag Inventory Widget would always look for the owning parent's inventory. It now allows setting the target inventory for view
- Fixed an issue where Item Slot Widgets would cache the parent inventory and that cache could not be cleared. You can now refresh Item Slot Widgets and they will find the inventory again.